using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace ex1_bola
{
    class Fundo
    {
        internal static Texture2D imagem = null;

        internal static void Draw(SpriteBatch spriteBatch, GameTime gameTime)
        {
            spriteBatch.Draw(imagem, Vector2.Zero, Color.White);
        }


    }
}
